Hollow Knight
HLZG Hollow Knight Keychain + 5 Hollow Knight Pins Necklace Costume Toy (Color 2, 2pcs) 4.8 out of 5 stars. Get it as soon as Thu, Apr 22. FREE Shipping on orders over $25 shipped by Amazon. Beneath the fading town of Dirtmouth sleeps an ancient, ruined kingdom. Many are drawn below the surface, searching for riches, or glory, or answers to old s. Hollow Knight is an action adventure game set in the vast, inter-connected underground kingdom of Hallownest. Franchises: Hollow Knight. Editor's Choice. The server for Hollow Knight & Hollow Knight: Silksong by Team Cherry. 135,456 members. Jul 22, 2019 Walkthrough in Hollow Knight provides the player with a detailed area walkthrough on how to approach the depths of Hallownest. This page will only contain the areas that a player needs to locate, clear out the area, and defeat certain bosses to progress the game's main story - it will be placed in its respective order of appearance.
Walkthrough in Hollow Knight provides the player with a detailed area walkthrough on how to approach the depths of Hallownest. This page will only contain the areas that a player needs to locate, clear out the area, and defeat certain bosses to progress the game's main story - it will be placed in its respective order of appearance. You may also check the Locations page to check each area of Hallownest, and you may also visit our Quests page for a specific guide on completing NPC Quests.
Hollow Knight Area Walkthrough
King's Pass is a Location in Hollow Knight. Please see Walkthrough for other areas. King's Pass is a dark path that leads to Dirtmouth, it is the starting level of the game where a few lesser enemies inhabit the area.
General Information
- Previous: N/A
- Next: Dirtmouth
- Bosses: N/A
Video Walkthrough
[video goes here]
Map
[map goes here]
NPCs in the area
- N/A
Bosses
- N/A
Items
Materials & Consumables
- Geo
Equipment & Upgrades
- 2x Lifeblood Mask
Key Items
- N/A
Enemies
Full King's Pass Walkthrough
King's Pass is the starting area of the game where players can get the feel of the game's basic controls and combat systems. It is also the path that leads to Dirtmouth.
Arriving in King's Pass
Once you gain control of The Knight, head left first to find a small cache of Geo. Strike it with your nail to obtain it. Once that's done, head right through the path and destroy the gates until you reach a section that has elevated platforms - just be careful since you will encounter 2x Crawlid along the way.
Before going up the platforms, drop down and head right where you'll find another Crawlid and a small cache of Geo at the end. Destroy it to obtain Geo. Now, jump on the platforms and head left where you'll find a tablet that will glow once you approach it. Read it to learn about how to collect SOUL and how to use FOCUS.
Continue going left after reading it where you'll now encounter 1x Vengefly and more elevated platforms, ignore that first and continue going left where you'll find a breakable door, destroy it and head to the top to find another cache of Geo - there will be another Vengefly in this room. Return to the previous section after collecting the geo and head to the top left part until you reach a corner with blue flowers and a Lifeblood Egg. Destroy the egg and the blobs to obtain 2x Lifeblood Mask that will grant The Knight a temporary health boost.
After collecting the lifeblood masks, go right where a Crawlid can be found. After killing it, walk slowly until the floor collapses. Try and walk at the edge where the floor will start to collapse so that you can jump below a small corridor that has another cache of Geo.
Acquiring your First Charm
Once you've collected the Geo, head to the bottom part of the area that has small elevated platforms above spiked floors. As soon as you jump on the platforms, spiked rocks will fall down from the ceiling. Upon reaching the 3rd small platform, jump down and head right into another section where you can find a cache of Geo and a path consisting of a spiked pit.
It may look impossible to cross the path, but you can cross by jumping and performing a downward slash that will allow The Knight to pogo off it. Once you've crossed the path, head down to find another tablet for you to read. From here, you'll find a chest containing a charm, the Fury of the Fallen - hit the chest to open it and the charm will spring out from inside.
After obtaining your first charm, head left to drop back down the section where you encountered a Vengefly and elevated platform. Head back to the top, and through the spiked floors. Only this time, head to the top right until you reach a breakable wooden leg. Strike it to destroy the walkway.
The Path to Dirtmouth
After you've destroyed the ceiling, head up where you'll find another tablet saying that you are now entering the Kingdom of Hallownest. Continue going right where you'll find a huge gate, continuously strike it with The Nail to destroy it. Upon entering the next area, drop down and continue heading right where you'll find yourself in Dirtmouth, the fading town.
Video
[video goes here]
Map
[map goes here]
Trivia & Notes:
Trivia and notes go hereHollow Knight Locations List |
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Ancestral Mound ♦ Ancient Basin ♦ Birthplace ♦ City of Tears ♦ Colosseum of Fools ♦ Crystal Peak ♦ Crystalised Mound ♦ Deepnest ♦ Dirtmouth ♦ Fog Canyon ♦ Forgotten Crossroads ♦ Fungal Wastes ♦ Greenpath ♦ Howling Cliffs ♦ Isma's Grove ♦ Kingdom's Edge ♦ Mantis Village ♦ Queen's Gardens ♦ Resting Grounds ♦ Royal Waterways ♦ Soul Sanctum ♦ Teacher's Archives ♦ Temple of the Black Egg ♦ The Abyss ♦ The Hive ♦ White Palace |
Team Cherry's Hollow Knight is generally considered to be one of the best metroidvania-styled games ever made, which is a testament to the talent of the small team which worked on it. Given the first half of that genre moniker, it's easy to draw comparisons between Hollow Knight and Nintendo's classic 2D Metroid games, both action-platformers where players attain new skills as they progress that allow them to explore larger sections of their respective maps. However, when Hollow Knight: Silksong releases, it would be interesting to see it take more inspiration from another Nintendo franchise: Pikmin.
Hollow Knight Mods
Though Hollow Knight and Pikmin occupy disparate genres; Pikmin serving as more of a real-time strategy game with puzzles based around wrangling its titular vegetable-shaped critters; they have a lot of aesthetic similarities. Hollow Knight takes place in a universe of sentient bugs who occupy a maze of caverns underground, meanwhile Pikmin follows intergalactic explorers the size of bugs who find themselves on Earth. Pikmin has an element of metroidvania-style progression itself, with different colored Pikmin able to access new areas in older locations, so it would make sense for the games to overlap more. Specifically, Hollow Knight: Silksong could make good use of Pikmin's comparative sense of scale.
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How Pikmin Plays With Scale
Though they've both been sized up in the Super Smash Bros. series, Olimar; the protagonist of Pikmin, Pikmin 2, and Hey! Pikmin; as well as Alph; one of three protagonists in Pikmin 3; are canonically miniscule. Hocotatians and Koppaites, respectively, are less than an inch tall. Thus, when either species winds up on Earth (called PNF-404) they are surrounded by plants and man-made objects like flowerpots and tin cans that are comparatively giant. Some entire areas are made possible by human constructions, for example portions of the Perplexing Pool in Pikmin 2 and many of its caves are constructed out of ceramic pool tiles.
The original Pikmin has Olimar searching for pieces of his ship, the S.S. Dolphin, which leaves the sense of scale relegated to environmental details. Subsequent entries focus on collecting objects that people can more easily recognize and use to compare sizes. Pikmin 2 is all about finding treasures that are based on real-world objects, for instance branded soda bottle caps and knit gloves. Pikmin 3 follows the three Koppaites as they search for different fruits to sustain themselves and save their home world from a famine.
Having this sense of scale benefits the adventurous vibes of the Pikmin franchise, as it's easier to imagine the uphill battle of being tiny in a giant's world when comparing the protagonists to fruits and playing cards as opposed to their own technologies. That's where Hollow Knight: Silksong could take some cues.
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Why Hollow Knight: Silksong Could Benefit From This
While the audience playing Hollow Knight is keenly aware that the world is full of insects like pill bugs and mantises, they never really encounter any remnants of a human society that can give the world a grander sense of scale. This isn't required; searching the remnants of Hallownest is fascinating in its own right because it gives a distinct impression of what the once-thriving kingdom looked like. Humans may not even exist in Hollow Knight's universe, but bringing Hornet to the brand-new kingdom of Pharloom offers the opportunity to see what it would be like if humans did exist.
Hollow Knight Walkthrough
A human may not have to appear personally in Hollow Knight: Silksong to achieve this goal. Like in Pikmin, Hornet could come across objects like bottle caps left behind by a seemingly alien source. However, there is room for her to encounter beings beyond her comprehension, with Hollow Knight: Silksong taking a page from Little Nightmares by leaning into encounters with massive bosses that the audience recognizes as either human or some other domesticated animal. Some might feel this would take away from the unique, detached universe Hollow Knight established, but it could also be a fun way to add more spectacle and challenge into the anticipated sequel.
Hollow Knight: Silksong is in development for PC and Switch.
Hollow Knight Silksong
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